Wagner James Au / New World Notes
Author, strategist, virtual world reporter
recent posts
- Welcome to New World Notes’ 2006-2025 Archive!
- Virtual World Usage Stats from S&P Global Market Intelligence — Plus VRChat & Second Life Specifics!
- Top Five Posts Including: Huge Rec Room Layoff & Meta Boots Neal Stephenson Off Facebook (Briefly)
- Four Glorious Second Life Sims to Explore — After Watching Sabina Valeska’s Machinima Tributes to Them!
- Virtual World Usage Stats from S&P Global Market Intelligence — Plus VRChat & Second Life Specifics!
about
Category: SL Mesh
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NOTE: Take survey using mouse/trackpad to scroll! Loading… UPDATE, 3:45pm PT: If you feel uncomfortable naming specific SL brands that pay well, feel free to describe them by content category they're most known for, i.e. furniture, clothes for men, etc. Since my post on "Shadow Meshing in SL" attracted outsized interest and controversy, I'm delving…
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There's been a really interesting reader conversation in last month's article on "shadow mesh" subcontractors in SL, including these thoughts from Dino Sophers, who explains why they themselves prefer shadow meshing — this is her subcontractor site, I believe — as opposed to running their own mesh brand, which they have also done before: I'm…
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Originally published on my Patreon here There’s a controversial social media post that’s currently going viral within the Second Life creator community, written by a professional mesh modeler who works in SL. By the author’s request, I won’t share their name or link to their post here, but clearly, their assertions about the Second Life…
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Flat town pic courtesy Novel Events The cardboard avatars of Salt Pepper have already evolved from an April Fool's prank into a social phenomenon; now, I can report they're also an economic powerhouse in Second Life. The PMR and accessory skin have been among the top ten selling items on the Marketplace since last weekend…
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Image by Susanne Drechsler Since the flat avatars of Project Mesh Revolution have provoked quite a lot of buzz – but also, a fair amount of anger from SLers who were expecting a standard mesh body — here's an apropos excerpt from Making a Metaverse That Matters. While many people in the virtual world industry buy the…
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Originally published on my Patreon Longtime SLer Ciaran Astral was in a hopping club last Sunday when they realized an unexpected thing: Though surrounded by upwards of one hundred avatars, they were dancing and socializing in a space free from lag. (Watch above!) "It was amazing," as they recall it now. "I remember saying to someone,…
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Originally posted earlier on my Patreon Second Life social media has been ablaze with excitement over Salt Peppermint's PROJECT MESH REVOLUTION (pictured), which purports to completely change our perspective on what SL avatars can and should be. And that's no fooling! "I promise I am releasing two bodies and two heads," she tells me yesterday,…
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Speaking of VRChat hiring, I kinda feel like the company should go ahead and hire community creator/merchant "lackofbindings" to make default avatars. Because, I mean, watch above. (Starts slow but shit gets real around 20 seconds in.) I watch this somewhat whimsically, because amazing avatars like this once seemed pervasive in Second Life as well…
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If it's true that some SL merchants create poorly optimized mesh items to satisfy customer demand for "more detail", reader Chic Aeon makes the point that the opposite is also true — that customers can make their preference for better optimized content known to to merchants: There ARE designers who make outstanding items that are…
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Pretty amazing reader debate around my interview with professional game artist Penny Patton, who pointed out the problems with poorly optimized mesh items being sold in Second Life, and how to solve them. (That one shirt above, as I noted, has way more triangles than Kratos in God of War on the PlayStation 4.) Reader…