Update, 4/24: SL usage analyst Tyche just told me: "The last equivalent figure I have is from Jan 2021 where Premium mainland owners was 68,409." So I've updated the Premium estimate accordingly!
In case you missed it, Linden Lab unveiled the latest update to its Second Life on mobile project last week (watch above), which is coming along quite nicely. (Though avatars move around somewhat oddly and gravity-free, as if they're steadfastly moonwalking across the world.) But for my money, the big reveal comes toward the end:
We're still accepting private alpha applications from our Premium Plus subscribers… we're looking forward to opening up the early tester program to Premium subscribers really soon.
Emphasis mine, because that will be a pretty large expansion of mobile. While Linden Lab hasn't posted how many Premium Plus subscribers they have, I'd estimate somewhere in the four figure range. So assume Premium Plus users no won mobile in the three-four figure range.
The Premium user base, by contrast, is much larger:
Last I checked there with SL data analyst Tyche Shepherd's figures from 2021, were there were just over 68,000 Premium subscribers. Since then that number has probably grown rather than shrink, even approaching 100,000.
Opening mobile to all of them will represent a significant leap of SL users on mobile — and because Premium/Premium+ subscribers are by definition among the most dedicated users, I think we'll start seeing the virtual world gradually but steadily shift toward becoming a mobile-centric experience. For content creators, now is probably a good time to start thinking about creating experiences and content that optimize well on mobile first and foremost.
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