Last week reader " irihapeti " argued that an essential facet of the metaverse is "[the] ability to deposit and withdraw my money safely and securely, so that I can buy stuff/experiences for any particular world/game/viewport of the metaverse and/or get paid for stuff/experiences that I provide in any of the different offerings/views."
Some other readers pushed back on this notion, and so irihapeti expanded further:
Money is quite important to stimulate User Generated Content. That people can make stuff/experiences for use by other people like themselves within the various views and get paid to do so.
I think that most people would quite like a single wallet (as Joey mentions) to connect their RL payment method too. And from the wallet buy the different tokens (in whatever form they are for each of the views) to buy the stuff within the different views
Buying different tokens is no different to buying USD, Euro, Pound, AUD, etc to buy stuff in each countries local shops
And as I mentioned, the way I think to do is this is with a Tilia-like facility. [The Linden Lab spinoff company] It manages the trading of tokens between the users, and their conversion to to/from RL fiat currencies. We need only connect our RL payment method to this one point.
When we don't have a wallet then we are stuck with connecting our RL payment method to each and every world/view.
I seriously suspect irihapeti is right that Linden Lab very much hopes Tilia becomes the payment manager for the metaverse (or metaverses). But lately I've been thinking about the first point quite a bit.
Is it really important to have a real world money exchange feature in a metaverse to encourage user-generated content?
It certainly does in some metaverse-like virtual worlds — Roblox, IMVU, and Second Life are proof of that. Then again, in the very largest virtual worlds in terms of users — Fortnite and Minecraft — user-generated content isn't directly monetizable within the system, yet UGC thrives.
More on this topic later, but the top question remains for still more readers to pick up and expand on: Must a metaverse worth the name be a monetizable platform too?
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