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- Welcome to New World Notes’ 2006-2025 Archive!
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- Top Five Posts Including: Huge Rec Room Layoff & Meta Boots Neal Stephenson Off Facebook (Briefly)
- Four Glorious Second Life Sims to Explore — After Watching Sabina Valeska’s Machinima Tributes to Them!
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Category: Making the Metaverse
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As promised, here's the full video of my recent metaverse fireside chat with metaverse analyst/VC Matthew Ball and The Washington Post's Gene Park in Sine Wave Entertainment's Breakroom. While we chat, Sine Wave founders Rohan Freeman and Adam Frisby (the large bunny) dynamically edited the world's Unity-based environment, which is why an actual bonfire and…
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I'm not totally surprised by this move but it sure seems to be coming way too soon: Facebook is planning to change its company name next week to reflect its focus on building the metaverse, according to a source with direct knowledge of the matter. The coming name change, which CEO Mark Zuckerberg plans to…
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ROBLOX just updated its Terms of Use for customers, and given the many reports describing the massive virtual world platform as a Metaverse, the updates are fairly fascinating. They provoke the blunt question, "Is ROBLOX really making a Metaverse, or is it still making a game for kids?" Because for starters, ROBLOX's version of the…
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Above: Facebook's Metaverse solution in the Oculus Store, currently rated at 2.5 stars Facebook is ironically moving to define the future of the Metaverse: Facebook has announced a $50 million fund that it says will help it develop the metaverse more responsibly. It’s officially called the XR Programs and Research Fund, and the company says…
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Above: One of nearly 1,000 VRChat-tagged items being sold on Gumroad UPDATE, 9/29: There are over 33,000 items for sale on Booth, a Japan-based content selling platform like Gumroad. Hat tip: A snarky anonymous reader who's cued me to update my estimate of people who make money from VRChat. Conservatively estimated, that's over 650 individual…
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In the search for the Metaverse's killer app, here's a possible one proposed by "Kyz", who once made a good living from creating virtual world content before moving to physical items: Probably true that anything digital is the meat of the Metaverse. I don't think car companies in SL or elsewhere managed to sell more…
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In preparation for my live audience Breakroom interview with Matthew Ball, I'm blogging his must-read, nine part metaverse primer over last Summer and this month. My take on Part 1 (introduction to the framework) is here, my coverage of Part 2 (hardware) is here, with Part 3 (networking) coverage here, Part 4 coverage (computing) here,…
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This is quite possibly a dream job if you have experience in game/Internet product development: As a Senior Product Manager, you’ll utilize in-depth product knowledge to successfully drive key projects on Second Life. You’ll work alongside a supportive team of people across engineering, design, QA and other cross-functional teams to build products and new experiences…
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In case you didn't check the blog of Raph Koster's Playable Worlds late last week, he is, as anticipated, building a Metaverse: We have built a metaverse platform. Oh, it’s not done. We’re probably going to be working on this for years. But I say “built” because, well, we have the basics of this stuff working. We…
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It's been awhile since we touched on Dual Universe, which launched last year in open beta and which some argue to be the closest thing to a true Metaverse we have today. That's still up for a debate, but in one sign of creative emergence that makes the Metaverse worth playing and thinking about, the…
