Anya Ohmai is both a seasoned Second Life mesh artist (she co-owns of the James&Dew SL brand) and professional 3D artist in the game/film industry; her Hollywood credits include Marvel’s Thunderbolts and A Minecraft Movie, and in games, she created 3D assets for PlayerUnknown: Battlegrounds’ cinematic commercial, among other titles.
In other words, she’s highly qualified to expand on my articles about shadow meshing in Second Life, offering expert references and advice on how much 3D artists should expect to make, both in RL industries and in Second Life.
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