Since no post about virtual pro wrestling is complete without a follow-up about the AI-driven death of the Internet as we know it, here's a provocative new Philip Rosedale essay predicting just that, in what he dubs the Ultraviolet Catastrophe:
AIs are now easily able to create accounts, establish IP addresses, and send plausibly important or interesting messages at effectively zero cost. This means that the internet will soon be saturated with websites, social media, YouTube, and Twitter accounts creating messages at millions of times the rate at which humans can create content. Worse yet, many of these messages will deceptively claim to be from real people.
[Y]ou may be also suffering from the fantasy that these messages for some reason wonβt fool you. In sufficient quantity and quality, they certainly will. And even when they donβt, they will βflood the channelβ, making it impossible for you to find actual useful information.
I've definitely seen early signs of this effect while researching my various writing projects.
This is so bad.
In the legendary D-Day scene of "Saving Private Ryan", @tomhanks says something like "gatac gatac" into a walkie talkie. So I checked Google to find out what he said.
And @GoogleAI… just totally made some shit up. π pic.twitter.com/cQChICkTDr
β Wagner James Au (@slhamlet) May 22, 2025
https://platform.twitter.com/widgets.js
Google Search is being eroded by "AI summaries" which are often wrong or just rampant bullshit, even on well-known topics (see above!), while whole channels of content are AI slop. Earlier today, I came across a YouTube channel called "Second Life" which has nothing to do with virtual worlds, but is instead a slew of weirdly messianic gen AI videos. (No, I'm not linking to it.)
Anyway, as a consequence of all this, Philip believes we'll begin withdrawing from the Internet as we know it — though I'm not sure this will include legacy virtual worlds (i.e. Second Life, etc., but more on that down the way):
How will we respond? At a high level, we will simply have have to stop using open/public services like email, TikTok, YouTube, or social media which have a low cost to send messages. Is this a bad thing? Iβm not sure. Weβre already overloaded with low quality information, why not just tear off the band-aid? In a couple years we may look back and laugh at how ridiculous it was that we tolerated spending so much of our days skipping over solicitous junk.
Would he apply this takeaway to our use of Second Life? There's already quite a bit of bot spam of all kinds in SL now, I told him, and AI is only making it worse.
"Not sure but I agree that Spam and bots are as problematic in SL as anywhere," he replied.
There I'm not sure. Second Life, for instance, has been plagued by traffic bots creating the appearance of busy sims, for at least 15 years. And I fear adding still more AI / NPC tools will likely lead to much more, degrading our perception of the virtual world as teeming with actual people.
"The identity and moderation systems need to be improved to better allow communities/groups/landowners to control access," Philip acknowledges. "That is already an obvious pain point with people setting tenure-based rules on accounts with scripts, etc. Yes, I agree that AI can make it worse."
Anyway, read the rest here, and don't miss my extended interview: Adding A.I. Powered Characters to Second Life: Philip Rosedale & Brad Oberwager on the Promise and Perils.
Update, July 2: Added some more thoughts from Philip!
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