Image courtesy Razor Cure — view larger version here
Second Life Merchants Speak On the State of the Virtual World Economy in 2025 is my new, in-depth report, available now only to Patreon subscribers, covering a variety of topics, including:
- How many SL merchants are making $100,000/year through their virtual content?
- What L$ price point generates the most sales? How about Marketplace vs. Mainstore?
- How many merchants use Gen AI in their products — or want it regulated/banned?
- Has Second Life's mobile app or Project Zero helped drive sales at all?
- What is merchants' overall confidence in the leadership of Brad Oberwager and Philip Rosedale?
All that and much more, including detailed advice from Brett Linden on submitting proposals to Linden Lab's new Creator Partnership Program, and branding/marketing advice from me. Get it all here and join the conversation.
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