Here's some new Roblox stats which caught my eye:
Roblox reached 82.9 million daily active users in 2024 with 80% of those playing the popular game on mobile devices, according to Roblox's annual report.
PC was the second most popular platform at just 17%, followed by consoles at 3%.
Emphasis mine! Lately the company has been pushing premium PC/console-centric content like Frontlines, a AAA-quality multiplayer game and Tunneler, a fan-made tribute to Portal, not to mention going on Quest headsets in 2023. Despite that, PC/console usage remains small, while Quest usage is 2% or below. (I can't even find a VR usage number in the full report.)
Disappointing that Roblox hasn't been able to diversify usage much beyond mobile, which would also lead to a more diversified user base. (I.E., not just mostly kids on their parents phones/tablets.) But by the company's own data, that hasn't happened yet.
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