RP1 metaverse platform

I'm still working with Julian Reyes and his Virtual Worlds Museum to compile the most comprehensive list of virtual worlds online. Now that we've compiled this list of sunsetted virtual worlds, we're updating our next category: Specialized. 

In our definition, Specialized virtual worlds fall roughly into this category:  

Virtual worlds primarily created for Education/Training, Meetings, or other Enterprise use cases — or social worlds with limited access due to narrow usage or limited platform / geographic availability, or other barriers to entry.

So for example, Breakroom falls in the Enterprise category, while ZEPETO falls in the latter category, as it's a social virtual world that's mobile only, and mainly used/marketed to a South Korean user base.

See the (mostly) whole list below. We're also adding open source virtual worlds to this category, but that'll be in the next edition.  

Acadicus Education/Training https://acadicus.com/ 2018
Active Worlds Social https://www.activeworlds.com/ 1998
Arthur VR Meeting https://www.arthur.digital/ 2017
Breakroom Enterprise https://www.breakroom.net/ 2018
Chaarmi Enterprise https://www.chaarmi.com 2022
Club Cooee Social https://en.clubcooee.com/ 2007
Cluster Social https://cluster.mu/en  
Core Social https://www.coregames.com/  
Dreamwave Enterprise https://dreamwave.live/ 2022
Ed Verse Education https://www.edverse.com/ 2022
Foretell Reality Enterprise https://foretellreality.com/ 2020
Gather Town Social https://www.gather.town/ 2020
Gemba Education / Enterprise https://thegemba.com/ 2022
Glue Meeting https://glue.work/ 2018
Hubs Foundation
     
IMVU Social https://secure.imvu.com/welcome/ftux/ 2004
Kitely Social https://www.kitely.com/ 2008
Matrix      
Mibo Enterprise https://getmibo.com/ 2020
Name Category Link Year
Nanome Education https://nanome.ai/ 2016
Occupy White Walls Education https://www.oww.io/ 2022
Omniverse Enterprise  
OpenSimulator
     
Overte      
Ravespace Social https://ravespace.io/ 2021
Roomful Meeting https://roomful.net/ 2017
RP1 Social https://www.rp1.com/  
Sansar Social https://www.sansar.com/ 2020
Spot Meeting https://www.spotvirtual.com/virtual-offices 2021
There (virtual world) Social https://www.there.com/ 1997
Utopia VR Social https://www.utopiavr.world/ 2021
Uttopion Social https://www.uttopion.com/ 2022
V-Sekai      
VirBela Enterprise https://www.virbela.com/ 2012
Virtway Meeting https://virtway.com/ 2008
VZones Social www.vzones.com 1995
w3rlds Social https://www.w3rlds.com/ 2023
Wolf Territories Grid
     
Wooorld Meeting https://www.wooorld.io/ 2021
Worlds Social www.worlds.com 1998
XRSPACE (Manova, Go XR) Social https://www.xrspace.io/ 2019
Zepeto Social https://web.zepeto.me/en 2018

Pictured: RP1, which I demoed/wrote about last year.

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One response to “What Specialized Virtual Worlds Should the Virtual Worlds Museum Track?”

  1. Evo Avatar

    I’m testing https://atopia.space/ at the moment which will likely fall closer to the FrameVR or Engage side of the museum vs. the specialized list (it’s for arts/culture like New Art City, which maybe should be on this list). https://newart.city/

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