Here's the results of my New World Notes survey last week, asking SLers what's the most they would be willing to pay for the new Project Zero option of streaming Firestorm/Second Life on a browser.
As you can see above, a strong majority aren't interested in any option, even one that's free with advertising. About 15% were willing to pay $.50 cents/hour to $2/hour, but the most popular "paid" choice by far was the ad-supported, free version. (The Patreon member version of this survey garnered pretty similar results, with 32% preferring free with ads.)
Which is somewhat surprising, from one angle. Rather than pay, say, $2500 for a high-end gamer laptop that runs Second Life pretty well, why not get a low-end $500 laptop and stream a highly optimized version of Firestorm by the hour? Even at $1/hour, this would be more cost effective for most SLers.
However, from another angle, these results point out another reality: By and large, Second Life users are core gamers and/or power users who already own and prefer a high-end PC for many other applications beyond SL.
As promised, I showed these survey results to Linden Lab:
My impression is they're close to the company's own expectations of what the users are willing to pay for (or not). An option that's $1-2/hour is probably sustainable to cover most of the streaming costs; but even if only 5% are willing to pay that much, that'd still be some 25,000 streamers.
I do think Linden Lab will eventually offer a free, ad-supported version, but only when it's feasible and cost-effective for the company. If it was an advertising feed of mostly or only SL brands — think AdSense, but only for the virtual world — most users would be totally fine with or even welcome an endless stream of ads, since it'd basically be a feed of new SL content/events to consider.
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