//embedr.flickr.com/assets/client-code.js
New on my Patreon: Get a sneak peek of upcoming features to Second Life's mobile app — and the long-term marketing strategy which drives it. For instance:
"The mobile app was not designed for new users where I spend a million dollars to bring [them in]," as [Linden head Brad] Oberwager put it. "We built the mobile app for current residents… we're not putting marketing dollars to bring in new people." Under their strategy, they even expect mobile users may create an alt account for mobile, yet continue using the desktop client.

Leave a comment