Above: Dr. Diaz talks with someone who formerly trolled them
As Meta learned the hard way, avatar trolling is a core behavior in virtual worlds that needs to be dealt with on a constant basis. Surprisingly, there’s not much shared research around the phenomena, or best practices for how to address it on an essential level.
Enter the Troll Project, founded by Dr. Ruth Diaz, Psy.D., someone with both an academic and experiential background on the topic — including time as a VR Community Design Developer at Meta.
“I built a thriving and diverse community in Horizon Worlds, growing it to 6,500 users,” as Dr. Diaz explains. “I focused on fostering an inclusive and supportive environment, which became a model for healthy community interactions.” This was before the official launch of Meta’s virtual world, but Dr. Diaz says this group wasn’t adequately supported by the company:
“Meta and I parted ways due to a 180 degree change on how the app’s community was supported and developed. Meta had introduced competition cycles within the community, creating a high-pressure environment that conflicted with my approach to sustainable and collaborative community building.”
Since departing Meta, Dr. Diaz has been building on this approach, bolstered by fascinating in-world interviews in VRChat and other social VR apps, where players talk about their experiences with trolling — both as the victim and the victimizer:
The Troll Project’s YouTube page is an impressive compendium of often-moving interviews like these; the bulk were conducted in VRChat, but Dr. Diaz tells me the project will also feature interviews from other virtual worlds including Engage, Horizon, and Rec Room.
Mission statement from the site:
Troll behavior challenges the transformative potential of interactive technology. Trolling hotspots can indicate oversights in community design pathways.
The Troll Project explores the motivations, experiences, and impacts of trolls through immersive experiences. We are made up of professionals in psychology, community development, game design, and super-users of social-immersive applications.
Speaking of which, the Project is looking for people who want get involved — sign-up page here.
Thanks to Julian Reyes for first telling me about Dr. Diaz’s work!
Above: Dr. Diaz talks with someone who formerly trolled them
Update, June 10: Added a clarification that the project will focus on multiple virtual worlds
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