Good question and concerning answers (if you're a blockchain/NFT booster) from Philip:

https://platform.twitter.com/widgets.js

Besides a few small startup games mentioned there, the thread has few answers. Someone brings up Decentraland, but as I noted last Tuesday, there are far more people invested in that virtual world  (100,000+), than actually play it on a regular basis (peak concurrent users under 2500).

With very few (any?) exceptions, games/virtual worlds with a core focus on making real money simply don't succeed on a mass scale. (Hello, Entropia.) Even more concerning, when a money-making game does succeed, it then becomes part of how some players literally put food on their table –  making its success and sustained operations an even more crucial thing. 

Which reminds me to mention Axie Infinity, one of the few (only?) successful blockchain-based games on the market now. Which very poor people in the Philippines now depend on to survive.

Seriously. Watch below:

Axie Infinity Blockchain Philip Rosedale

Posted in

One response to “The Trouble with Blockchain-Based Games More about Money Than Fun”

  1. Jonathan cadotte Avatar

    People got hacked their account on that kind of platform… What’s next?

    Like

Leave a comment