Linden Lab just announced that its long (long!) awaiting iOS app for Second Life has finally been approved by Apple, so expect that coming soon — this mini scoop via sharp-eyed SL fan blogger Daniel Voyager, who took furious notes as staffer Keira Linden gave details in a recent meeting in SL itself:
[Linden Lab is] working on a whole set of new features into it and soon it will be on the Apple Store. There are around 40-50 users that have the iOS version of the Second Life app and more wide spread testing is still needed yet. Apparently those that use the iOS version of the Second Life app will be logged into new dedicated “SL Mobile” regions which will be primary be used for communications like IM/Group Chat. These SL Mobile regions will not be open to everyone unless they are using the SL Mobile app.
Unsurprisingly, Linden Lab just announced plans to create a user-driven social media campaign for both TikTok and Instagram, the largest social media apps on the iPhone.
This is all great news, even if it's painfully belated. Late Linden Lab CEO Ebbe Altberg told me the iOS app was in development back in early 2019, and it was announced the previous year and… well, the actual right time to put out an official iOS app for Second Life would have been, oh, let's say 2010. (When as it happens, Pocket Metaverse, a third party iOS app for SL existed, and was pretty good.)
That said, I'm looking forward to it. However, there's a face-kicking caveat to the upcoming iOS app for Second Life. It doesn't have much Second Life in it:
iOS details starting above at around 10:45
Those that log into the SL Mobile regions won’t be able to see their avatar appearance and there won’t be local chat within regions as everything will be done via Direct IM at first. Over time more functionality like 3D view will be added way down the line on the roadmap and hopefully it will reach a point where most of the Second Life community can use it.
Hopefully! So a virtual world app with any of the actual world anytime soon. Which will make it challenging to convert Linden Lab's TikTok / Instagram campaign into actual new users, who'll expect to get the full 3D experience they are seeing in these social media videos right on their phone. But I guess I'm still hopeful the virtual world aspect for the iOS app eventually emerges soon. After all, it's what made IMVU an also-ran competitor with Second Life to a far larger virtual world of nearly million users.
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