For some reason this huge news hasn't yet been picked up by any of the major tech outlets that I can see, but VRChat just raised $80 million in funding:
The VRChat team is excited to announce that we have closed an $80M Series D investment round. This latest financing was led by Anthos Capital, alongside existing investors Makers Fund, GFR fund and others. We welcome Anthos and are proud to have them on board!
This new investment will allow us to expand the VRChat team, iterate on the platform and grow our community. This includes the ability for creators to earn and enable more people around the world to access VRChat. Partners like Anthos Capital open unique opportunities to help us further our goal as a virtual universe.
As a reference point to how huge this funding round is, consider the fact that in 2017, VRChat only raised $4 million. Defying the bearish performance of nearly all other VR-related startups since then, usage has continued to grow since then, with monthly active users I'd estimate to be in the low six figures — and even more notable, 1 in 3 daily users (i.e. about 40,000-100,000) logged in via HMDs, With VRChat concurrent numbers starting to pass Second Life's CCU this year, I'd estimate VRChat now has over 1 million monthly active users (and that's probably a conservative guess).
Looking at larger market, VRChat is one of the most-used VR applications, easily eclipsing usage of high-end games like Half Life: Alyx and indie hits like Beat Saber. And far as funding goes, take a look at this:
Assuming this Crunchbase database is current, VRChat's $80 million fund raise is by far the largest XR-related round since… Rec Room's raise of $100 million last March.
Or put it another way: Metaverse platforms are the VR apps showing the best results in terms of user growth of any VR app by far. (I'm tempted to say "only" here.)
The secret of VRChat's growth? Read my recent posts on its creative community:
- User-Made Game In VRChat Becomes So Popular It's Being Turned Into A Standalone Game For Oculus & Steam
- VRChat Now So Popular With Devs, Thousands Are Using A Compiler That Converts C# To The World's Internal Scripting Language
- Rec Room Has More Users, So Why Does VRChat Seem To Have Much More User Creativity? Consider The Stonecutter Test
- Inside VRChat's Happy Hill Dog Park, The Virtual Dog Experience Created By Academics To Study Real Life Well-Being & Social Isolation
Much thanks to Adeon for the tip!
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