Pictured: Jeff "AM Radio" Berg's famed Second Life art recreated by his son in Fortnite
Good conversation responding to Tim Sweeney's belief that there should be many competing metaverses rather than just one world that's The Metaverse. My response to that was calling for shared standards for 3D content that enable virtual goods and other creations to freely move from one metaverse to another.
Reader "irihapeti" argues otherwise, calling for a unique identifier across metaverses as the more important first step:
I think the Metaverse is about a unique identifier (UUID) for the user across all the providers.
A UUID and name issued by a central authority which when combined makes this unique to each user. I.E. 1000-Hamlet Au, is not the same person as 1001-Hamlet Au.
A central authority which also acts as (issues licenses for) a micro-currency clearing house settling metaverse transactions. User-to-user, user-to-provider, provider-to-provider.
A authority which also facilitates (issues licenses for) the conversion of metaverse micro-currencies into RL fiat currencies and vice versa
A authority which issues licenses to providers to connect their game/world/experience to the Metaverse.
Without such an authority then there is no Metaverse. There is what we have now – the Indyverse. Lots of individuals doing their own thing.
I think asset compatibility across providers is secondary, even a little immaterial, to identity compatibility.
Appealing in theory, the notion of having a "central authority" sure makes me nervous — unless it stems from some kind of consortium where end users have as much democratic say as companies and definitely as much as governments. The Khronos Group has been doing something like this for 3D standards, and includes both Unity and Unreal as members, so that may be the central authority to start creating UUID standards — assuming it encouraged some buy-in from and participation by end users.
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