While Travis Scott's literally giantic performance in Fortnite inspired some to think about the metaverse's future, it inspired reader "Seph" to also think about the metaverse's past:
It's incredible how technically impossible 95% of that is in Second Life. Does Linden Lab hope for things like this? This is where so much of Second Life becomes a non-starter.
Take just Travis, he'd have to be an animesh object rigged with Bento, a winged cenotaur glued ontop of Ruth who outside animators will not want to deal with. Then having to understand what LI is and why Travis is 10k and can't be bigger than 64 meters and the space he occupies is only 256x256m with a 40 person capacity.
Nevermind how uploaded sounds can only be 10 seconds long and they'd need a shoutcast server.
Nevermind how with even 100s of emitters, SL's particle system couldn't accomplish 1/10th of those effects.
Nevermind even with recently released EEP glued ontop of old Windlight, they woudln't be able to accomplish dynamically changing the sky and world so drastically.
Second Life still wins in that anyone can join anytime and throw on a concert to tens of people a day whereas this is obviously super coordinated and we'll only get a few a year from a few big artists. But still, incredible how technically behind Linden Lab has allowed Second Life to be, and how they built Sansar even more crippled when Sansar had all the resources in the world to be able to match something like this.
It's not completely a fair comparison, since the Travis Scott performance was completely pre-recorded and took place on thousands and thousands of separate servers. But to Seph's point, I don't many people really care about those technicalities, when the actual product is so awesome.
It does make me wonder how much of Scott's show could be pulled off in SL or Sansar:
It is possible, of course, to have giant avatars in Second Life — 200 foot Ceri Quixote made her debut in SL way back in 2012. But then again, giant-ass Travis Scott doesn't actually have to be an avatar, he could be some kind non-physical projection. And the performance could effectively be shared on many multiple copies of many multiple sims, similar to major performances like NBC's Christmas show in Second Life. (Yes, NBC once had an official presence in SL.) But in the end, even with some major updates to Second Life's architecture, it would likely be a pale shadow of what Fortnite just pulled off.
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