
Originally posted earlier on my Patreon
Second Life social media has been ablaze with excitement over Salt Peppermint's PROJECT MESH REVOLUTION (pictured), which purports to completely change our perspective on what SL avatars can and should be. And that's no fooling!
"I promise I am releasing two bodies and two heads," she tells me yesterday, when I first ask her if this is some kind of elaborate April Fool. "And we have 27 creators releasing clothings and accessories rigged for it."
Among them is the legendary Gizem Mishi of Kiwi Co. (read my profile of her here), who affirmed her excitement for the project with me yesterday:
"This project is extra special because we're not just sharing our work," as she put it to me. "We're gifting it, providing a generous timeline for everyone to access everything we've lovingly created, free of charge… I am most excited about the accessibility and the content pool that we were able to put together for this incredible initiative by Salt."
PMR seeks to address the many shortcomings of the current Second Life mesh fashion economy.
"With the current state of how mesh bodies work in SL," as Ms. Peppermint explains, "is that you buy an item that is rigged specifically for the body you wear. Maitreya has released only female bodies. and only clothes rigged for their specific bodies will work for them. Same goes for any other current body brand. Legacy Male body needs clothes that are specifically rigged for Legacy Male."
PMR also addresses Second Life mesh's ongoing problem of poor optimization. Most of the top selling mesh bodies in Second Life have so many excessive triangles, and cause so much lag, they are effectively a DDOS on other users (as one former Linden Lab engineer put it to me).
PMR, by contrast, Salt Peppermint promises, are "VERY WELL optimized."
People in her S&P group have already gotten their copies of their two PMR bodies and two PMR heads. So starting this morning, thousands of members found them waiting in their inventory.
They're being avidly shared across social media now.
For instance:
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