Spinning off from MMO developers' thoughts around using AI for virtual world creation, Sinespace lead developer Adam Frisby shared his own recent experiences:
[I] asked GPT-4 to design a quest for World of Warcraft; the results are no worse than the human output actually in the game; and certainly better than the 'radiant quests' in Skyrim or Fallout 4. I bet with some better prompting you could get pretty decent results (e.g. adding the word 'unusual' or 'outlandish' to the prompt for spice).
Here's the prompt he used:
You are a quest designer for World of Warcraft, write me a ten step quest including a description of the characters involved, and their dialogue.
And here's what GPT-4 output in response — along with some of Adam's takeaways on using a process like this in real MMO development:





