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- Welcome to New World Notes’ 2006-2025 Archive!
- Virtual World Usage Stats from S&P Global Market Intelligence — Plus VRChat & Second Life Specifics!
- Top Five Posts Including: Huge Rec Room Layoff & Meta Boots Neal Stephenson Off Facebook (Briefly)
- Four Glorious Second Life Sims to Explore — After Watching Sabina Valeska’s Machinima Tributes to Them!
- Virtual World Usage Stats from S&P Global Market Intelligence — Plus VRChat & Second Life Specifics!
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Category: Making the Metaverse
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Good conversation by readers around last week's post about a universal metaverse protocol, and whether we really need it. One reader was skeptical when I described Steam as basically "[A] metaverse portal, taking you from VRChat to Rec Room and beyond with a few clicks and several minutes of wait time", asking: Are you serious…
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Metaverse technologist Kim Nevelsteen, who created that quite cool project which seamlessly connects different Minecraft servers to each other, has promoted an epic manifesto from the M3 group proposing Metaverse connectivity between a wide variety of virtual worlds, including WebVR, VRChat, Minecraft and beyond: Part 1 is here. Part 2 is here. "People are searching…
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Good points from reader "Kyz", reflecting on Core's mission to build a "multiverse" versus Epic's mission to build "the metaverse": There isn't going to be a metaverse or multiverse in the sense that fiction foretold. That global environment we think of as the metaverse already happened. It's called the Internet. Within it are worlds and…
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Core, the ROBLOX-meets-Unreal "multiverse" funded in part by Epic is now, to no one's surprise, now available in Epic's store. Trailer above, announcement snip below: By combining the power of Epic’s Unreal Engine with accessible tools that require no coding experience in a single platform, Core makes game creation, publishing and play available to everyone…
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Remember the browser wars back in olden times (by which I mean 2017)? Massive companies competing to own the dominant platform for streaming content to the 2D web? Welcome to the metaverse wars: This round includes an additional $200M strategic investment from Sony Group Corporation, which builds on the already close relationship between the two…
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I've only casually followed Occupy White Walls, a sandbox creation MMO for PC and Mac, but now that the platform just added music streaming (trailer above, more on that below), here's a brief snapshot courtesy from Yarden Yaroshevski, CEO of OWW creator StikiPixels, via Mario Gerosa, the company press officer (who was heavily involved in…
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Almost missed this tidbit in the announcement last week that Core received $100 million in funding to create a "multiverse": After just a few months in Alpha, Core already offers more than 20,000 free games in every genre imaginable, has had roughly half a million projects started on the platform, and has amassed over one…
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Manticore, the startup behind Core, a kind of Fortnite-meets-ROBLOX UGC platform, just announced $100 million in venture funding from Fortnite publisher Epic and other investors. That's not a surprise in itself, especially since ROBLOX's recent IPO made that UGC platform more valuable than top traditional game companies like Electronic Arts and Take-Two Interactive Software. What's…
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A year and a half after announcing Playable Worlds, a new game studio from MMO godfather Raph Koster, about which Koster coyly said little, but did say "we are looking to create a world that really fosters online communities and even society", he's revealed a fair amount more in a clarion call announcement:
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While VRChat attracts quite a lot of attention thanks to its smart and inventive community, and Rec Room for its high usage numbers and valuation ($1.25 billion, the Wall Street Journal just reported), both of those heavily-funded social VR platforms still seem to be over-shadowed on the feature and UX front by Neos VR, a…
